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Most Valuable Games 1
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Most Valuable Games I (MVP Publishing)(February 1995).iso
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descent
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descent.phx
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Text File
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1995-01-11
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2KB
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68 lines
Phoenix Configuration File, Format 0.03A
[Title]
DESCENT from Interplay Productions
[Notes]
Copyright (c) 1994 Parallax Software Corporation
[Base]
Button1, Primary {6} ~Concussion missiles
Button1, Secondary {NONE}
Button2, Primary {7} ~Homing missiles
Button2, Secondary {NONE}
Button3, Primary {8} ~Proximity bombs
Button3, Secondary {NONE}
Button4, Primary {9} ~Smart missile
Button4, Secondary {NONE}
Button5, Primary {0} ~Mega missile
Button5, Secondary {NONE}
Button6, Primary {NONE}
Button6, Secondary {NONE}
Button7, Primary {NONE}
Button7, Secondary {NONE}
Button8, Primary {NONE}
Button8, Secondary {NONE}
[Throttle/Rudder]
Button1, Primary {F} ~Fire flare
Button1, Secondary {NONE}
Button2, Primary {HOME} ~Bank left
Button2, Secondary {NONE}
Button3, Primary {PGUP} ~Bank right
Button3, Secondary {NONE}
Button4, Primary {NONE}
Button4, Secondary {NONE}
Button5, Primary {END} ~Slide left
Button5, Secondary {NONE}
Button6, Primary {-NUM} ~Slide up
Button6, Secondary {NONE}
Button7, Primary {+NUM} ~Slide down
Button7, Secondary {NONE}
Button8, Primary {PGDN} ~Slide right
Button8, Secondary {NONE}
Throttle ANALOG_MODE
Throttle, Absolute {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE} {NONE}
Throttle, Incremental {NONE} {NONE} {NONE} {NONE} 1
Rudder KEYSTROKE_MODE ~Slide left/right
Rudder, Keystrokes {END} {NONE} {PGDN} 25
[Stick]
Button1, Primary {NONE} JB1 ~Fire Primary
Button1, Secondary {NONE}
Button2, Primary {NONE} JB2 ~Fire Secondary
Button2, Secondary {NONE}
Button3, Primary {1} ~Laser
Button3, Secondary {NONE}
Button4, Primary {2} ~Vulcan Cannon
Button4, Secondary {NONE}
Button5, Primary {3} ~Spreadfire Cannon
Button5, Secondary {NONE}
Button6, Primary {4} ~Plasma Cannon
Button6, Secondary {NONE}
Button7, Primary {5} ~Fusion Cannon
Button7, Secondary {NONE}
Button8, Primary {R} ~Rear View
Button8, Secondary {NONE}